DevOPS Engineer - Moldova DevOps
Company: YOPESO Vertriebsgesellschaft mbH
Location: San Francisco
Posted on: May 24, 2025
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Job Description:
Design, implement, and maintain CI/CD pipelines for Unity game
development workflows, ensuring smooth integration of game builds,
assets, and frequent updates.Develop and manage logging,
monitoring, and alerting solutions for game performance, stability,
and player experiences in both development and production
environments.Integrate cloud-native applications with existing AWS
infrastructure to support game deployment, asset management, data
storage, and backend services for single-player and cloud-enabled
game features.Collaborate with game developers and artists to
automate the deployment of game assets, game builds, and updates to
ensure rapid iteration cycles and minimize downtime.Optimize
infrastructure for game builds, ensuring efficient handling of game
assets (e.g., textures, models, animations) and supporting backend
services (e.g., cloud storage, analytics).Provide recommendations
on infrastructure and deployment strategies that scale for game
updates, patches, and downloadable content (DLC)
delivery.Requirements:Bachelor's Degree in Computer Science, Game
Development, or a related field, or equivalent practical
experience.Experience with AWS cloud services, including EC2, S3,
Lambda, and CloudFront, particularly for game asset storage, build
hosting, and game patch management.Strong understanding of DevOps
principles and best practices, with a focus on maintaining
stability, reliability, and scalability in the context of game
development environments.Proven experience using Docker containers
and GitLab CI/CD to automate build and deployment pipelines,
particularly for Unity-based games.Hands-on experience with
Infrastructure as Code (IaC) using Terraform or similar tools to
provision cloud resources for game environments (e.g., storage,
compute, serverless functions for asset processing).Nice to have:
Understanding of APIs, especially RESTful services and integration
with cloud data providers for managing game data, player stats, or
assets.Proficient in at least one programming language (e.g.,
Python, Go, or Bash) for automating workflows and infrastructure
tasks, with an understanding of scripting in Unity or integration
with Unity cloud services.Experience with game asset management,
including automation for asset delivery and updates (patches,
hotfixes) within Unity development pipelines.Cyber-security
affinity, especially regarding securing game builds, user data, and
cloud-based resources.Strong analytical skills, initiative, and a
problem-solving attitude, with a focus on streamlining development
workflows and improving infrastructure reliability.Experience
working in agile teams with excellent communication and
collaboration skills.Fluent in English and comfortable working in
an international, fast-paced game development environment.Preferred
Skills:Familiarity with Unity development tools, build pipelines,
and cloud integration for game deployment.Experience managing game
data pipelines for player stats, in-game analytics, and
user-generated content (UGC) that integrate with cloud storage or
serverless services.Knowledge of game performance optimization,
including handling large game assets and improving game load times
through cloud or on-demand processing.What we offer:Competitive
remuneration20 sick leave days paid at 100%32 calendar days of
vacationTeam events, online, at the office or outsideProfessional
development plan with guidance and mentorshipTraining and
development opportunities with allocated budgetProfessional
CertificationsOptional medical insuranceJoin our teamJoin our team
at Yopeso! Collaborate with experts, drive innovation, and grow
your career in a dynamic tech environment.We thrive to innovate
through technology.
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Keywords: YOPESO Vertriebsgesellschaft mbH, Brentwood , DevOPS Engineer - Moldova DevOps, Engineering , San Francisco, California
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